Arrivals

SK 2026 · From the editor · Gate skaz.ioLanded

Update 02

Your story finally has a cast

Characters with a face for every mood, conversations told one line at a time, and choices that read as the player's own replies. Plus a full hold of things for teams and LMSs.

Now boarding

Meet the party

Define a character once in the Characters tab: a name, a colour and a portrait for every emotion. Then use them in any scene. Mark one as the player, and the choices become their lines.

Boarding passSK 2026

Captain Rook

Flies by the seat of his pants.

Seat1AGateSkaz
Boarding passSK 2026

Mila

Chicken or pasta. No third option.

Seat2CGateSkaz
Boarding passSK 2026

Boris

A dragon. Flying economy.

Seat14FGateSkaz
Boarding passSK 2026

Nana Pearl

Brought snacks. And knitting needles.

Seat7BGateSkaz
Boarding passSK 2026

You

The player. Choices are your lines.

Seat12AGateSkazClassPlayer

In flight

A scene becomes a conversation

The new Dialogue block plays visual-novel style: the background behind, the speaker's portrait in front, one line at a time. Their face changes with the line, and the player answers in their own words. Go on, answer the captain.

Captain Rook

Does anyone here know how to land a plane?

Turbulence

A face for every mood

neutral
delighted
smug
worried
shocked
sad
angry

Baggage claim

Also on board

SCORM & xAPIDownload a story as a package and upload it to your LMS like any other course.
Learner reportsOne row per learner: attempts, whether they finished, which endings they found.
Your brand, not oursOn Studio and Team the player drops every trace of Skaz. Nothing to switch on.
Client spacesFile stories under the client they are for, and filter the dashboard by client.
Teams & rolesInvite colleagues as editors, who change stories, or viewers, who read the numbers.
Start from a templateEight finished stories, from a customer complaint to a safety drill, ready to rewrite.
Take your story with youExport the whole story as open, documented JSON. Every block, link and variable.
Scenes that play themselvesA text block with no choices can move on by itself after a few seconds.
A tidier editorBlocks grouped into Scene, Logic, Sound and Canvas. Pick one by name.

Final call

Your party is waiting